If you do find some aspects of the game that either don't work or annoy you to no end make sure to report that to Frozenbyte so that the issue can hopefully be ironed out by the time Shadwen officially releases. While the core experience and some of its mechanics, such as the time manipulation mechanics, are quite well. The two things that set Shadwen apart from most other stealth games are the use of actual physics (which includes dropping stuff on guards to knock them out or outright kill) as well as the fact that time completely stops while you're standing still thus allowing you to carefully plan your moves.īefore you jump in to the demo just bear in mind that Shadwen is still in an early state of development and as such it might be a bit rough around the edges. Shadwen is a competent and somewhat enjoyable stealth game, but not exactly memorable. If you don't know anything about Shadwen but feel like joining the festivities anyway, its best described as a return to the stealth games of old with brutal enemies, tricky levels and plenty of tools at your disposal. ![]() With the entire event ending on Monday, February 29th at 18:00 GMT I have a feeling we might be able to push it in to sub $20 range, especially if some of the more dedicated gamers out there get on the case.įinally, if you consider yourself lucky you can share your most interesting screenshots, videos or other nifty creations with the #FromTheShadows hashtag for a chance to win some Frozenbyte & Shadwen themed swag.īeautiful skyboxes are always a nice addition You can follow the progress on Frozenbyte's website but if you're feeling a bit on the lazy side the current price is set at $32,22. How it works is simple: the higher the community score, the lower the launch price of Shadwen will be. A number that sounds insignificant until you remember how many people there are out there. Each of your playthroughs will contribute towards the community score so feel free to speedrun Shadwen to your hearts content if you feel like reducing the price by a couple of fractions of a cent. Here's the trailer and information on how this whole event works:įirst of all you will need to download the demo from Shadwen's Steam store page. The trick is that each playthrough of the demo helps reduce the final price of Shadwen, which in other words means the developers get some lovely exposure and we as the players get a discount, a win-win in my eyes. Which is why I'm incredibly happy that they are so confident in their upcoming stealth game Shadwen that they're not only willing to release a demo of it but are making it a community event. They might not always pan out, as is the case with Trine 3, but you can always be assured that they tried their very best. Shadwen is a stealth-action game where the only rule is to remain unseen. Shadwen is Now Available on Steam and is 15 off Shadwen is a stealth-action game where the only rule is to remain unseen. I recommend it if you're hurting for a stealth game, I'd probably get it on a sale.The folks over at Frozenbyte are some of my favorite indie developers, consistently delivering on visually beautiful and interesting games. It lacks some depth, but I forgive it, it was satisfying to play, it's an indie game and it's reasonably priced for an 8-9 hour game. ![]() It's not a masterpiece, it's as I said a decent game within this genre. Sometimes the guards move a bit irritatingly slow. The AI is a bit buggy with pathing at times but it's not a big problem, it just creates a few hiccups here and there, nothing game-breaking and it's not constant. ![]() It's a matter of not getting seen at all. This is a true stealth game meaning that if you get caught you instantly die, you can't run away or try to kill someone after getting caught. You can go through the entire game without killing anyone if you want, or you can kill as many as possible if you want. It's not a very difficult game, I'd go so far as to say it's actually quite easy once you start to understand how the game works. You never really see a 'game over' screen because of it, only a "you died, press R to rewind" screen if you happen to die. It incorporates the 'time only progresses when you move' gimmick, it also allows you to re-wind time which is nice.
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